![]() The background features a roulette wheel and constantly rotating slot machine reels. In the arcade game it was used as the arena in which the player faces Fang the Sniper. After that, the zone appeared again in Sonic the Fighters and Sonic Generations in 19 respectively. It appears as the fourth track of the Purple Grand Prix, and was reminiscent of the track that a roulette ball travels round, except with more twists and turns. It was reused three years after its first appearance in the 1995 racing title Sonic Drift 2 for Game Gear. The Casino Night Zone was so popular that Sega decided to use it again in future installments. There is a sense of randomness as to where Sonic can end up, which is an interesting representation of casino games like slots and roulette in which anything can happen. It features a pinball-based design with bumpers, pinball flippers, slot machines, and roulette tracks. This is because it is entirely separate from the main game, and is always set at night time. The zone is thought to be located on West Side Island, and some players suspect that it was created by someone other than Doctor Eggman. The offering which brought in Sonic’s friend Miles “Tails” Prower for the first time was so successful that it sold over six million copies and was re-released for iOS, Android, and Nintendo 3DS in 2010, 2013, and 2015 respectively. ![]() ![]() Casino Night Zone was first introduced in Sonic the Hedgehog 2, the 1992 title which was released for the Mega Drive and Genesis. ![]()
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